The Opportunity

Fragmentation of the Gaming Industry

One of the most frustrating and negative aspects of the current gaming experience is the inability to transfer currency and assets from games to real life.

Gamers can only play. They can’t monetize their gaming time

Nearly 3 billion gamers around the world are not being compensated for their gameplay.

The gaming industries provide little, if any, control or ownership for the gamers themselves, in terms of buying the latest games year after year, and spending on upgrading their gaming set-up, and on in-game assets like skins and emblems.

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